"blank" "==========================" "blank" "#Valve_Movement_Title" "blank" "==========================" "+forward" "#Valve_Move_Forward" "+back" "#Valve_Move_Back" "+moveleft" "#Valve_Move_Left" "+moveright" "#Valve_Move_Right" "+speed" "#Valve_Sprint" "+jump" "#Valve_Jump" "+duck" "#Valve_Duck" "blank" "==========================" "blank" "#Valve_Combat_Title" "blank" "==========================" "+attack" "#Valve_Primary_Attack" "+attack2" "#Valve_Secondary_Attack" "+reload" "#Valve_Reload_Weapon" "+use" "#Valve_Use_Items" "phys_swap" "#Valve_Gravity_Gun" "impulse 100" "#Valve_Flashlight" "+zoom" "#Valve_Suit_Zoom" "slot1" "#Valve_Weapon_Category_1" "slot2" "#Valve_Weapon_Category_2" "slot3" "#Valve_Weapon_Category_3" "slot4" "#Valve_Weapon_Category_4" "slot5" "#Valve_Weapon_Category_5" "slot6" "#Valve_Weapon_Category_6" "invnext" "#Valve_Next_Weapon" "invprev" "#Valve_Previous_Weapon" "lastinv" "#Valve_Last_Weapon_Used" "use weapon_crowbar;use weapon_stunstick" "#HL2_Crowbar_Menu" "use weapon_physcannon" "#HL2_GravityGun_Menu" "use weapon_pistol" "#HL2_Pistol_Menu" "use weapon_357" "#HL2_357Handgun_Menu" "use weapon_smg1" "#HL2_SMG1_Menu" "use weapon_ar2" "#HL2_Pulse_Rifle_Menu" "use weapon_shotgun" "#HL2_Shotgun_Menu" "use weapon_crossbow" "#HL2_Crossbow_Menu" "use weapon_frag" "#HL2_Grenade_Menu" "use weapon_rpg" "#HL2_RPG_Menu" "use weapon_SLAM" "#HL2_SLAM_Menu" "blank" "==========================" "blank" "#Valve_Communication_Title" "blank" "==========================" "+voicerecord" "#Valve_Use_Voice_Communication" "messagemode" "#Valve_Chat_Message" "messagemode2" "#Valve_Team_Message" "blank" "==========================" "blank" "#Valve_Miscellaneous_Title" "blank" "==========================" "jpeg" "#Valve_Take_Screen_Shot" "+showscores" "#Valve_Display_Scores" "impulse 201" "#Valve_Spray_Logo" "pause" "#Valve_Pause_Game" "quit" "#Valve_Quit_Game" "blank" "==========================" "blank" "#Valve_Miscellaneous_Keyboard_Keys_Title" "blank" "==========================" "+walk" "#Valve_Walk" "+left" "#Valve_Turn_Left" "+right" "#Valve_Turn_Right" "+moveup" "#Valve_Swim_Up" "+movedown" "#Valve_Swim_Down" "+lookup" "#Valve_Look_Up" "+lookdown" "#Valve_Look_Down" "+strafe" "#Valve_Strafe_Modifier" "+klook" "#Valve_Keyboard_Look_Modifier"