"sprites/640_hud" { TextureData { "d_skull" { "font" "CSTypeDeath" "character" "C" } "death_357" { "font" "HL2MPTypeDeath" "character" "." } "death_ar2" { "font" "HL2MPTypeDeath" "character" "2" } "death_crossbow_bolt" { "font" "HL2MPTypeDeath" "character" "1" } "death_smg1" { "font" "HL2MPTypeDeath" "character" "/" } "death_shotgun" { "font" "HL2MPTypeDeath" "character" "0" } "death_rpg_missile" { "font" "HL2MPTypeDeath" "character" "3" } "death_grenade_frag" { "font" "HL2MPTypeDeath" "character" "4" } "death_pistol" { "font" "HL2MPTypeDeath" "character" "-" } "death_physics" { "font" "HL2MPTypeDeath" "character" "9" } "death_combine_ball" { "font" "HL2MPTypeDeath" "character" "8" } "death_smg1_grenade" { "font" "HL2MPTypeDeath" "character" "7" } "death_stunstick" { "font" "HL2MPTypeDeath" "character" "!" } "death_slam" { "font" "HL2MPTypeDeath" "character" "*" } "death_crowbar" { "font" "HL2MPTypeDeath" "character" "6" } "voice_player" { "file" "voice/icntlk_sv" "x" "0" "y" "0" "width" "32" "height" "32" } "voice_self" { "file" "voice/icntlk_local" "x" "0" "y" "0" "width" "32" "height" "32" } } }